
When you hit an enemy with an arrow or something, that arrow will get stuck in the enemy, and cannot be retrieved until the enemy is killed. Projectile weapons have limited ammunition, which is refilled in an interesting way.

For example, the assassin's dagger normally does pitiful damage, but all hits to an enemy's back are critical. Most, however, have a unique way to use them. You swing them at dudes and they hurt the dudes. Melee weapons are about what you'd expect. His "When Hurt" audio is identical to its Dead Cells counterpart, which, ironically, is still played when he takes armor damage, considering that armor doesn't exist in Dead Cells.Weapons come in four types: melee, projectile, shield, and spell.Both the collector and the weapon itself are known for their cell consumption for varying purposes. The Cytoplasm resembles the syringe used by The Collector, the game's ultimate boss, and the skill dropped from him.The Vorpan is visually identical to its Dead Cells iteration, and its stun ability/critical hit chance may refer to how it does critical hits when hitting enemies up front, causing minor foes to be easily stunned by heavy damage.The Serenade pet, introduced with the character, is taken straight from a skill that spawns a floating sword to slash at enemies, although the in-game stubby pet resembles the Dead Cells icon more.

#DEAD CELLS WIKI UPDATE#
The Beheaded was introduced in the Dead Cells Crossover update in Update 3.4.0, along with a number of Dead Cells references."GIT GUD" "I don't understand a thing!" "At least, I'm out of the prison." "Are there any door that I can break?" "Hmm? You don't have doors here?".When interacting with him in the Living Room: The kick will lunge the player 2 more tiles and have improved AOE.The skill will lunge the player 3.5 tiles ahead.The damage has an unknown critical hit chance. 30 extra damage is applied to all enemies affected by the skill if they bump into an obstacle or each other. Kicked enemies will be in a knockback state for 1 second, indicated by a white trail along with the kick.The kick can hit multiple enemies at once.However, it does not prevent getting debuffs or taking knockback.While the skill is active, the player is immune to all damage.The Reflect Buff applies to the kick, such that enemies' projectiles can be returned.Lunges the player forward, kicks the enemies and knocks them back, dealing 5 damage and may when they collide with walls or more enemies Stun.Enemies that have been kicked by you will be stunned if they collide with walls or others. You won't take any damage when you are kicking. Knock back enemies real hard! Inflict extra damage if they hit the wall or other enemies. He is already fully upgraded when unlocked. The Beheaded has high health, low armor count and an average energy, average bare-hand damage and base critical chance. The player can also forge Cytoplasm in the Forge Table to transform into this character. After that, the bar depletes and must be filled again. They will stay in the Living Room until they are picked and used.
When all 3 bars are full, one of the five Legendary Heroes will appear.
